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 Destiny's 1.2.0 Patch Now Live, Here's Everything It Does

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Destiny's 1.2.0 Patch Now Live, Here's Everything It Does Empty
PostSubject: Destiny's 1.2.0 Patch Now Live, Here's Everything It Does   Destiny's 1.2.0 Patch Now Live, Here's Everything It Does EmptyFri May 15, 2015 1:39 pm

With its issues apparently resolved, Destiny's 1.2.0 patch--the one available for download since last week--has gone live, and we've got patch notes detailing its various changes and fixes.

While at the Tower, you can now trade in Ascendant and Radiant materials for Glimmer and Motes of Light by interacting with the Speaker. The commendation requirement for purchasing new gear has been removed, and any you might have can now be turned into 250 reputation gains with the Vanguard, Crucible, or various factions.

Other changes include moving the first Relic in Salvage mode so that it's in a more centralized location, and fixing various weapon issues.

The notes point out that there is currently an issue where Legendary Engrams will drop that aren't recognized by the Cryptarch--they'll be mistakenly turned into Shards. Bungie recommends you hang on to any of these new purple Engrams you're lucky enough to find until next week, when another patch, 1.2.0.1, is released. You'll find patch notes for that update--which also introduces the new connection recovery system--at the bottom of this post, beneath the 1.2.0 notes.

1.2.0.1 goes live at around 10 AM PST on Tuesday, May 19, which is when Destiny's second DLC pack, House of Wolves, will be released. The expansion is included with Destiny's $35 season pass, and is also available on its own for $20.

Destiny 1.2.0 Patch notes

Weapons

Fixed an issue in which Vex Mythoclast was not respawning with primary ammunition
Fixed an issue with the Hive Disruptor perk, which now appears in the Black Hammer perk set again
Fixed an issue in which the Phantom Gift and White Nail perks would become interrupted when non-precision damage occurred from other perks
Bonus damage from other perks (e.g., Explosive Rounds, Hive Disruptor) no longer interrupts the count
Three precision hits within the time window will trigger the intended refund bonus
Fixed an issue in which the Hive Disruptor perk did not work correctly with sustained damage events (auto rifles, pulse, etc.)
Oracle Disruptor perk now triggers more often
Hive Disruptor perk now triggers more often, but does less damage per event
PVP

Salvage: Moved the first Relic to more consistently appear in a centralized position on the map
Fixed an issue that caused players to wait an excessively long time to respawn
Tower

Faction reward packages will no longer produce Shards
The Speaker will now exchange Ascendant and Radiant Materials for Glimmer and Motes of Light
Xûr will now exchange Strange Coins for Motes of Light
Commendations are no longer required to purchase gear
Commendations can now be converted to receive +250 gains in Vanguard, Crucible, or Faction reputation
Note: Etheric Light will not be made available for ascending gear until the release of House of Wolves
User Interface

Vendor Interaction Panel has been updated to support Quest chains
Vendor Interaction Panel now has better animations and fewer popping issues
Number of buffs that can be displayed on the Character screen has been increased
Inventory item stacks that have reached their highest possible count will now display gold numbers along with an alert in the tooltip that maximum quantities have been acquired
Audio

Added improved feedback for players who take damage from energy weapons
Companion

Fixed an issue in which the Mercury Grimoire card was not being awarded
Retroactively awarded the Mercury Grimoire card to players who have found the "Mercury Memory Fragment" Dead Ghost
Vendor items, damage types, and perks will now be visible on Bungie.net and the Mobile App
Technical

Addressed a crash on Xbox One that was induced when too many explosions/projectiles were generated
Fixed an issue that affected the network quality user interface
Indicators will no longer display persistently bad ("red") quality after a user's connection recovers from a temporary quality issue
The quality indicators should now always correctly reflect a user's live connection quality
*Addendum

We have discovered that Legendary Engrams will drop in 1.2.0 that the Cryptarchs will not recognize
Hold on to all newly-acquired purple Engrams until May 19th to benefit from their upgraded decryption skillset

Destiny 1.2.0.1 Patch Notes

PVP

General

Added a new Daily Reward package upon completion of the first game in the Daily Featured Crucible playlist
Added Passage Coins to reward streams across all playlists, including the Daily reward package
Increased Crucible Mark drop rate across all playlists by 100%
Increased Crucible Reputation earnings across all playlists by 100%
Increased Rare Weapons and Gear drop chance for completing games across all playlists by 100%
Added Legendary Weapon drops into the Crucible reward stream across all playlists
Added Dark Below maps into all Crucible playlists for all players to enjoy (Pantheon, The Cauldron, Skyshock)
Iron Banner

Adjusted the power curve for Iron Banner playlists to accommodate the competitive range of power in House of Wolves
Across one Iron Banner event, players competing in Iron Banner with more than one character on the same account will receive a reputation boost for the lower-ranked characters to reach parity with the higher-ranked character more quickly
Six additional Iron Banner bounties have been added to the bounty rotation
Removed an errant buff from Iron Banner Control playlist
Etheric Light will now be available at Ranks 3 and 5 in Iron Banner
Tower

The Cryptarch will no longer convert newly acquired Legendary Engrams to Shards (possibilities include gear/weapons or exotics)
Daily Heroics will produce Motes of Light in lieu of Shards
Ascending: Year 1 Legendary and Exotic gear can be upgraded to the highest power levels available in Year 1
User Interface

The Control UI above the mini scoreboard has been fixed & returned to the players HUD
Technical

Added a new "Connection Recovery" System
Specific player networking problems will now be fixed instead of kicking affected players to orbit
This will be enabled first for Trials of Osiris and rolled out to other activities over time

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